Using the Video Game Model in the Classroom
Read Blog by Mary Beth Hertz in Edutopia on Using the Video Game Model in the Classroom
Capacity Building
"Capacity Building" Presented by Bette Manchester, President, MICDL, to group of Canadian and Swedish Educators during their visit to schools in Maine. May 4, 2011
Digital Learning Now
Digital Learning Now _Digital Learning Now! is a national campaign to advance policies that will create a high quality digital learning environment to better...
OER Science Resources - Maine
Maine Science OER Resources Check out above link, then scroll down to find OERs that are aligned to Standards D and E of the...
Math Open Education Resources
OER in Mathematics OER for mathematics include many types of resources and tools. The resources below were selected for their applicability and usefulness for...
Visual Performing Arts Open Educational Resources
Try These Exciting On-Line Resources for VPA Classes! In January, 2010, the Maine Department of Education awarded the Maine Alliance for Arts Education a grant...
Math Open Education Resources - MISTM Math Portal
Math Open Education Resources or MISTM Math Portal from the Education Development Center
Teaching Visual Literacy
This February 2011 Edutopia Newletter highlights the importance of Visual Literacy. For more information, read the interview with George Lucas on Visual Literacy in Education,...
Immune Attack, Discover Babylon and other FAS Games
Here are links to Federation for American Scientists Games 1) Immune Attack-- Also see MICDL Projects for more info on MICDL's role with this project....
EduSummit 2009: International Summit on ICT in Education: A Call to Action
EDUsummIT 2009 was a small working-group conference with about 70 invited attendees. The summit focused on implications of scholarly findings for policy, leadership and...
Helping Students Become Great (digital) Citizens
See more information below re: workshops available to provide schools, teachers, students with the opportunity to learn about critical issues related to digital citizenship, and...









